Mythic Adventures | Monsters | Elemental | Water | Mythic | Special Abilities | Pressure Wave
A mythic
water elemental can
expend one use of
mythic power to create a 60-foot-radius bust of pressurized
water. Creatures in the area must attempt a DC 22 Fort save. Success means the creature is
sickened for 1d4 rounds; failure means the creature is
nauseated for 1d4 rounds and
sickened for 1d4 rounds after that. If the elemental expends two uses of
mythic power, creatures
nauseated by this ability also take slam damage. Creatures with the aquatic or
water subtypes are immune to this ability. The save DC is Constitution-based.